That's usually what I do on a first play through. If you just want to play the game then ignore them until you come to a point where you need to use those points to get past an obstacle. RPG aspects in FPS aren't really (in most cases). 640x4x960 are the only two valid canonical screen resolutions of choice here You could probably get by with just vanilla on a (insert either Kentie's D3D10 or Cwdonhal's D3D9/OpenGL Renderers of choice here) or maybe even nglide'ing with the provided Glide renderer if that's your liking (there's no quality loss in Deus Ex as everything is 256x256 paletted at best)Īnother quirk to note is that Deus Ex doesn't scale up the scope/binoculars view textures (higher resolution affects gameplay negatively!), so you'll have to go up to a 1280x960 minimum res to have them doublesized at least. overly noisy blocky maps, and since Deus Ex is well 's asking for immersive atmospheric interference) I'm generally not a fan of 'HD packs' and other things as they either add some silly cruft or just look uncanny (i.e.
My way of playing it on the first time is unpatched on a period appropriate system.because that's how I did it 😀 single digit framerates were a thing to accept when you're stealthy.